''DAY 1''
''📻 MORNING REPORT''
Base announcement etc etc
Lorum Ipsum report report
''📥 MAIL DUMP''
* ✉️ [[D1-T1]]
''➡️ CONTINUE''
{
(set: _worldChange to 0)
(if: $T1 is "deliver") [(set: _worldChange to it + 1)]
(if: $T1 is "report") [(set: _worldChange to it - 1)]
<!--sets ready status based on inspection -->
(if: $T1 is not 0) [(set: $ready to true)]
(else:)[(set: $ready to false)]
<!--show continue button if ready-->
(if: $ready)[
(link: "✅ Continue to Day 2") [
(set: $worldStatus to it + _worldChange)
(if: $T1 is "deliver") [(set: $demerit to it -1)]
(goto: "R2") ]
]
(else:) [❌ Not Ready to Continue]
}
''🤖 VARIABLES''
Current World Status: $worldStatus
Demerits: $demerits
T1: $T1
World to Change: _worldChange
Ready?: (print: $ready)
''D1-T1''
this is the letteer blah blah blah
(link: "📬 Deliver")[
(set: $T1 to "deliver")
(go-to: "R1")
]
(link: "❌ Report")[
(set: $T1 to "report")
(go-to: "R1")
]
//R2-T1/a//
This is what happens if you do A''DAY 2''
''📻 MORNING REPORT''
Base announcement etc etc
Lorum Ipsum report report
(if: $T1 is "deliver")[(display: "R2-T1/a")]
(else:) [(display: "R2-T1/b")]
''📥 MAIL DUMP''
* ✉️ [[D2-U1]]
* ✉️ [[D2-W1]]
''➡️ CONTINUE''
{
(set: _worldChange to 0)
(if: $U1 is "deliver") [(set: _worldChange to it + 1)]
(if: $U1 is "report") [(set: _worldChange to it - 1)]
(if: $W1 is "deliver") [(set: _worldChange to it - 1)]
(if: $W1 is "report") [(set: _worldChange to it + 1)]
<!--sets ready status based on inspection -->
(if: $U1 is not 0 and $W1 is not 0) [(set: $ready to true)]
(else:)[(set: $ready to false)]
<!--show continue button if ready-->
(if: $ready)[
(link: "✅ Continue to Day 3") [
(set: $worldStatus to it + _worldChange)
(if: $U1 is "report") [(set: $demerit to it -1)]
(goto: "R3") ]
]
(else:) [❌ Not Ready to Continue]
}
''🤖 VARIABLES''
Current World Status: $worldStatus
Demerits: $demerits
U1: $U1
W1: $W1
World to Change: _worldChange
Ready?: (print: $ready)
//R2-T1/b//
This is what happens if you do B''D2-W1
''
this is the letteer blah blah blah
(link: "📬 Deliver")[
(set: $W1 to "deliver")
(go-to: "R2")
]
(link: "❌ Report")[
(set: $W1 to "report")
(go-to: "R2")
]
''D3-C1
''
this is the letteer blah blah blah
(link: "📬 Deliver")[
(set: $C1 to "deliver")
(go-to: "R3")
]
(link: "❌ Report")[
(set: $C1 to "report")
(go-to: "R3")
]
''DAY 3''
''📻 MORNING REPORT''
Base announcement etc etc
Lorum Ipsum report report
(if: $U1 is "deliver")[(display: "R3-U1/a")]
(else:) [(display: "R3-U1/b")]
(if: $W1 is "deliver")[(display: "R3-W1/a")]
(else:) [(display: "R3-W1/a")]
''📥 MAIL DUMP''
* ✉️ [[D3-C1]]
* (if: $U1 is "deliver") [✉️ [[D3-U2/a]]] (else:) [✉️ [[D3-U2/b]]]
''➡️ CONTINUE''
{
(set: _worldChange to 0)
(if: $U2v is "a") [
(if: $U2 is "deliver") [(set: _worldChange to it + 1)]
(else:) [(set: _worldChange to it - 1)] ]
(if: $U2v is "b") [
(if: $U2 is "deliver") [(set: _worldChange to it - 1)]
(else:) [(set: _worldChange to it + 1)] ]
(if: $W1 is "deliver") [(set: _worldChange to it - 1)]
(if: $W1 is "report") [(set: _worldChange to it + 1)]
<!--sets ready status based on inspection -->
(if: $C1 is not 0 and $U2 is not 0) [(set: $ready to true)]
(else:)[(set: $ready to false)]
<!--show continue button if ready-->
(if: $ready)[
(link: "✅ Continue to Day 4") [
(set: $worldStatus to it + _worldChange)
(goto: "R4") ]
]
(else:) [❌ Not Ready to Continue]
}
''🤖 VARIABLES''
Current World Status: $worldStatus
Demerits: $demerits
C1: $C1
U2: $U2
World to Change: _worldChange
Ready?: (print: $ready)
''D3-U2/b
''
Letter content
(set: $U2v to "b")
(link: "📬 Deliver")[
(set: $U2 to "deliver")
(go-to: "R3")
]
(link: "❌ Report")[
(set: $U2 to "report")
(go-to: "R3")
]
''D3-U2/a
''
Letter content
(set: $U2v to "a")
(link: "📬 Deliver")[
(set: $U2 to "deliver")
(go-to: "R3")
]
(link: "❌ Report")[
(set: $U2 to "report")
(go-to: "R3")
]
''START''
<!--Comment Text-->
(set: $worldStatus to 0)
(set: $demerits to 0)
''🤖 VARIABLES''
Current World Status: $worldStatus
Demerits: $demerits
[[✅ Continue to Day 1->R1]]''D2-U1
''
this is the letteer blah blah blah
(link: "📬 Deliver")[
(set: $U1 to "deliver")
(go-to: "R2")
]
(link: "❌ Report")[
(set: $U1 to "report")
(go-to: "R2")
]
''Bold Text''//R3-U1/b//
This is what happens if you do B//R3-U1/a//
This is what happens if you do A//R3-W1/a//
This is what happens if you do A//R3-W1/b//
This is what happens if you do B''DAY 4''
''📻 MORNING REPORT''
Base announcement etc etc
Lorum Ipsum report report
(if: $U2 is "report")[(display: "R4-U2/a")]
(else-if: $U2v is "b") [(display: "R4-U2/b")]
(if: $C1 is "deliver")[(display:"R4-C1/a")]
(else:) [(display:"R4-C1/b")]
''📥 MAIL DUMP''
* (if: $U2 is "report") [✉️ [[D4-U3/b1]]
* ✉️ D4-U3/b2]
(else-if: $U2v is "a") [✉️ [[D4-U3/a]]]
(else:)[✉️ [[D4-U3/c]]]
* (if: $W1 is "deliver") [✉️ [[D4-W2/a]]] (else:) [✉️ [[D4-W2/b]]]
* (if: $C1 is "deliver") [✉️ [[D4-C2/a]]] (else:) [✉️ [[D4-C2/b]]]
* Sorting Rule 8A
''➡️ CONTINUE''
{
(set: _worldChange to 0)
(if: $U3v is "a") [
(if: $U2 is "deliver") [(set: _worldChange to it - 1)]
(else:) [(set: _worldChange to it + 1)] ]
(if: $U3v is "b") [
(if: $U2 is "swap") [(set: _worldChange to it - 1)]
(else:) [(set: _worldChange to it + 1)] ]
(if: $U3v is "c") [
(if: $U2 is "deliver") [(set: _worldChange to it + 1)]
(else:) [(set: _worldChange to it - 1)] ]
(if: $W2v is "a") [
(if: $U2 is "deliver") [(set: _worldChange to it - 1)]
(else:) [(set: _worldChange to it + 1)] ]
(if: $W2v is "b") [
(if: $U2 is "sign") [(set: _worldChange to it - 1)]
(else:) [(set: _worldChange to it + 1)] ]
(if: $C2v is "a") [
(if: $U2 is "deliver") [(set: _worldChange to it - 1)]
(else:) [(set: _worldChange to it + 1)] ]
(if: $C2v is "b") [
(if: $U2 is "deliver") [(set: _worldChange to it - 1)]
(else:) [(set: _worldChange to it + 1)] ]
<!--sets ready status based on inspection -->
(if: $U3 is not 0 and $U2 is not 0 and $C2 is not 0) [(set: $ready to true)]
(else:)[(set: $ready to false)]
<!--show continue button if ready-->
(if: $ready)[
(link: "✅ Continue to Epilogue") [
(set: $worldStatus to it + _worldChange)
(goto: "Epilogue") ]
]
(else:) [❌ Not Ready to Continue]
}
''🤖 VARIABLES''
Current World Status: $worldStatus
Demerits: $demerits
U3: $U3
W2: $W2
C2: $C2
World to Change: _worldChange
Ready?: (print: $ready)
''D4-C2/a''
Letter content
(set: $C2v to "a")
(link: "📬 Deliver")[
(set: $C2 to "deliver")
(go-to: "R4")
]
(link: "❌ Report")[
(set: $C2 to "report")
(go-to: "R4")
]
''D4-C2/b''
Letter content
(set: $C2v to "b")
(link: "📬 Deliver")[
(set: $C2 to "deliver")
(go-to: "R4")
]
(link: "❌ Report")[
(set: $C2 to "report")
(go-to: "R4")
]
''D4-W2/a''
Letter content
(set: $W2v to "a")
(link: "📬 Deliver")[
(set: $W2 to "deliver")
(go-to: "R4")
]
(link: "❌ Report")[
(set: $W2 to "report")
(go-to: "R4")
]
''D4-U3/b''
Letter content
(set: $U3v to "b")
(link: "🔀 Swap Cards")[
(set: $U3 to "swap")
(go-to: "R4")
]
(link: "🚫 No Swap")[
(set: $U3 to "no swap")
(go-to: "R4")
]
''D4-W2/b''
Letter content
(set: $W2v to "b")
(link: "✒️ Sign")[
(set: $W2 to "sign")
(go-to: "R4")
]
(link: "🚫 Report")[
(set: $W2 to "no sign")
(go-to: "R4")
]
''D4-U3/a''
Letter content
(set: $U3v to "a")
(link: "📬 Deliver")[
(set: $U3 to "deliver")
(go-to: "R4")
]
(link: "❌ Report")[
(set: $U3 to "report")
(go-to: "R4")
]
''D4-U3/c''
Letter content
(set: $U3v to "c")
(link: "📬 Deliver")[
(set: $U3 to "deliver")
(go-to: "R4")
]
(link: "❌ Report")[
(set: $U3 to "report")
(go-to: "R4")
]
''EPILOGUE
''
(if: $U3v is "a")[(display: "R5-U/a")]
(else-if: $U3v is "b")[(display: "R5-U/b")]
(else:)[(display: "R5-U/c")]
(if: $W2v = "a")[(display: "R5-W/a")]
(else:)[(display: "R5-W/b")]
(display: "R5-C/a")
//R5-U/a//
(if: $worldStatus < -3) [(set: $endGame to "chaos")]
(else-if: $worldStatus >= -3 and $worldStatus < 0) [(set: $endGame to "revolution")]
(else-if: $worldStatus > 0 and $worldStatus <= 3 ) [(set: $endGame to "evolution")](else-if: $worldStatus > 3 ) [(set: $endGame to "stasis")]
The stage collapses//R4-U2/b//
This is what happens if you do B//R4-U2/a//
This is what happens if you do A//R4-C1/a//
This is what happens if you do A//R4-C1/b//
This is what happens if you do B